Archive

July 2024

An Interview with Josh Tsui

We’re on the road for the next ~4 weeks traveling the country and making our way to RAGBRAI for the third year in a row. As I type this, I look out on an empty field in Kentucky, stuffed with barbecue and sunburned from a…

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Meshtastic and a New Game Console

At our house in Lexington, Virginia, I recently tested a Meshtastic repeater installed at my home, achieving a good signal range of approximately half a mile without a clear line of sight. I plan to elevate the antenna to enhance reach and responsiveness. But, hey!…

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Against Nudge: Choice Architecture and Design

I co-wrote this piece on Choice Architecture and Nudge, both of which I am opposed to in theory and practice, a few years ago. Finally found a good platform to publish it through (thanks to Basecamp and their new Writebook application). If you’re interested in…

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Proximity or Distance: Which is best?

I recently moved my office to be approximately two minutes from the center that I run at Washington and Lee. It’s a beautiful space in downtown Lexington, and I couldn’t be more pleased with the move. One of the primary driving factors behind the change…

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Hardware Happy Hour Flyer

Quick post for folks looking to promote our meetups/makerspace endeavors for Hardware Happy Hour: Lexington, and the NFP makerspace we’re working to get off the ground in town. Download the flyer here: Hardware Happy Hour

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Rewilding and Innovation, pt. 1

During a recent trip to Chilean Patagonia with my students, I stumbled upon a perfect illustration of rewilding as it applies to making things. We were there to explore how we can work with nature rather than constantly imposing our will on the land –…

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Complex Systems and Conservation

In “Why I Am not Going To Buy A Computer,” Wendell Berry, commenting on modern conservationist movements, observes, “The guilty are always other people and the wrong is always somewhere else.” This insight extends far beyond conservation, touching on the heart of complex systems problems….

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Design Cards Application, pt. 1

Have you ever been stuck on a project and couldn’t find a way out? When I first started teaching game design at DePaul University, I discovered a book by Jesse Schell called The Art of Game Design: A Book of Lenses. It introduced me to…

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