This badge was done in collaboration with a student consulting group that I direct, as well as my friends Rudy Ristich and Rob Rehrer. As with previous iterations, we began by consulting the individuals who direct the event, then quickly moving from their vision for a conference into a badge design that played on the year’s theme. The design of the badge was informed by classic game console controllers, but put a twist on them by incorporating an accelerometer, LEDs, and an onboard speaker for feedback.
Students from my consulting group conceived of, designed, and then programmed games onto the badge. The badge featured a few innovations that the Badgelife community had not yet used, including over-the-air updates, onboard IRC communication, and command-and-control functions. In addition to managing the design team, I played a critical role in the manufacturing of the badge and managed the production run.
Launch website »