Now
Teaching ENT 1000 with one real automation project per student, and building a console that makes a game when you talk to it.
The console
You talk, a game appears, then you talk to the game to change it. ESP32-S3 handheld with a knob and two buttons; a generation harness behind it builds and playtests the carts. Successor to the Fourfold handhelds.
Folder-to-reMarkable sync for Mac and Windows. Drop a file in a folder, it shows up on the tablet.
Daemon + dot
Home Mac Mini running the daily automations, plus dot: an always-on assistant I text on Telegram that reads my mail and calendar and preps my mornings.
ENT 1000: Foundations (Fall 2026)
Every student builds one real automation for a real person, logs the venture weekly, and builds the harness that runs it. Seven teams; video pitch competition Nov 19.
AI workshops for alumni and faculty
Two-day alumni AI toolkit workshop in October, run as Playgramming: show, then do, five levels and a boss level. Plus Claude Code sessions for W&L faculty.
Connolly Center
Director — programs, grants, undergraduate research, Holekamp build-out.
AAC&U Conference on AI — Atlanta, Oct 30
“Building the Agent” innovation session plus a Pecha Kucha. Progressive AI literacy framework (Steps 0–5), with the fall course as the case.
IES Abroad Annual Conference — Chicago, Oct 27
“Embrace the Revolution: A Framework for Higher Ed’s AI Moment,” co-presented with Mark Rush (W&L).
Suarez — Freedom™
Sequel to Daemon. The distributed darknet picks up where the Daemon left off.
Eghbal — Working in Public
How open source actually gets made and maintained, and why so much of it rests on so few people.
Recently finished
Suarez’s Daemon. A dead game designer’s program runs the world. Hard not to read it as a design doc.
Teaching Judgment through Building
Lenfest-funded paper on the Foundations course: entrepreneurial judgment learned by building and shipping a real automation, with an instructor toolkit alongside.
Irregular. Public, no paywall.
Prospector
Multi-agent sales intel platform. Parked; the console took its time.
Delve Deeper rewrite
MonoGame port of the original. Parked for the same reason.
New podcast episodes
Still paused. No date.
Inspired by Derek Sivers (sive.rs/now). This page changes; if you see something stale, let me know.