Work exploring atoms and bits through making and sharing
Education
Co-PI on a NASA-funded project, Total Solar Eclipse 2024: Engaging Undergraduate Students at DePaul University through High-Altitude Ballooning and Makerspaces…
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Objects
A privacy-respecting reader that centers curation and calm workflows over engagement hacks. ourss emphasizes: pick your sources; read in batches;…
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Education
As Johnson Professor and director of the Connolly Center, I’m building an experiential, design-forward entrepreneurship pathway: the Entrepreneurship (now Entrepreneurship…
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Objects
Lead on the THOTCON 0xD electronic badge: custom game hardware with a capacitive touch wheel, LCD, and real-time networking—designed, built, and shipped.
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Education
An Open Education Conversion project. PI on a VIVA Open Adopt Grant ($2,000) to adopt and assemble OER for Makers’…
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Communities, Education
Program Development The 1K Makerspace project was borne out of my work at Illinois PPE that explored a distributed fabrication…
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Education
Study Abroad Trip My former colleague Heather Snyder-Quinn and I conceived this trip in 2020. Rewilding in Patagonia brought DePaul…
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Objects
Object Development At the behest of a team of oncologists at University of Chicago, I directed my student industrial design…
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Games, Objects
Game Development This badge was done in collaboration with a student consulting group that I direct, as well as my…
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Education
Program Development I wrote the BFA Industrial Design program with my colleagues Nathan Matteson, Eric Landahl, and Theresa Steinbach. The…
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Communities, Objects
Object Development Starting at DePaul, I led a group that collaborated with a network of individuals from various universities, libraries,…
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Communities
Game Development Southland Maker Faire was an event that I created and directed for nearly five years. Hosted in the…
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Communities, Education
Makerspace Development Following the success of the Idea Realization Lab 1, I was asked by DePaul to build a second…
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Games, Objects
Game Development This badge was done in collaboration with a student consulting group that I direct, as well as my…
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Games, Objects
Game Development This badge was done in collaboration with a student consulting group that I direct, as well as my…
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Education
Program Development I developed a partnership with the engineers and managers on Caterpillar’s Peoria facilities to teach them rapid prototyping…
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Communities, Education
Makerspace Development I was tapped by college administration in 2017 to build a makerspace based on my experience with Spacelab…
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Games, Objects
Game Development This badge was done in collaboration with a student consulting group that I direct, as well as my…
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Games, Objects
Game & Object Development This project was a cross between hardware development/design, game design, and embodied interaction. Developed for the…
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Communities, Education
Makerspace Development Spacelab makerspace has provided access to digital fabrication technology, classes, and making opportunities like Makerfests for the last…
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Games, Objects
Game Development Project Libity was a collaborative controller developed on Arduino Leonardo that enabled up to four players to control…
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Games
Game Development This video game was a collaboration with the rapper Raheem Jarbo (AKA Mega Ran) for an album release/Kickstarter…
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Games
Game Development After the successful sale of Delve Deeper and Treasures & Tunnels, I had an insight about game sales…
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Games
Game Development After the successful sale of Delve Deeper, Lunar Giant set out to release downloadable content (DLC) to expand…
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Games
Game Development Delve Deeper is the first installation of a video game that’s sold on Steam, Humble, and various other…
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Communities, Education
Program Development This was a global event I conceived of after seeing a news article about college students who tracked…
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Communities, Education
Makerspace Development This was the first makerspace that I co-founded, and currently operates out of Glen Ellyn, Illinois. Founded in…
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Writing + Speaking
Podcast
This Should Work* is a podcast that interviews designers and makers. At almost 30 episodes, it’s interviewed people from AnnMarie Thomas at the Playful Learning Lab, to Helen Leigh (designer of Imogen Heap’s musical gloves), to Smithsonian award-winning craftsman Hayne Bayless.
Select Writing + Speaking Engagements
I keep this list less frequently updated. For a full list, see my CV.
As Seen In
For a full list, see my CV.